Character Alts
Klaudia: Moonlit Beach
Synthesis Gift
HP | P.ATK | P.DEF | M.ATK | M.DEF | SPD |
---|---|---|---|---|---|
2097 | 729 | 647 | 861 | 702 | 242 |
Leader Skill: Beachside Allure
Boosts all “Seasonal” characters’ M.Atk stat by 50%.
Skill Name: Émettre L‘Été | Target: Single | Potency: 57% | Stun: 20% | Recovery: None | Wait Time: 100
After attacking, restores 10% of the item gauge and boosts own stun damage by 30% for 1 turn.
Skill Name: Fraîche Glace | Target: All | Potency: 103% | Stun: 52% | Recovery: None | Wait Time: 175
After attacking, boosts target’s magic attack damage received by 30% for 2 attacks.
This skill has Skill Charges (MAX 2). After attacking with less than 2 Skill Charges, gains 1 Skill Charge. If using “Fraîche Glace” with 2 Skill Charges, additionally boosts the M. ATK of the ally with the highest M. ATK by 20% (MAX 60%), and removes all Skill Charges.
Skill Name: Tonalité de la Mer | Target: All | Potency: 182% | Stun: 113% | Recovery: None | Wait Time: 150
Before attacking, reduce target’s Ice resistance by 50% for 2 attacks. After attacking, boosts target’s magic attack damage received by 50% for 1 attack.
Passive Skill 1: All-in on a Fun Vacation
At start of battle, gains 2 Skill Charges for Fraîche Glace. After any ally uses a battle item item, gains 1 Skill Charge for Fraîche Glace.
*Even if you use multiple items at the same time, this will only be activated once.
Passive Skill 2: Summertime Melody
After stunning any target, restores 30% of the item gauge and boosts own stun damage by 15%. (MAX 30%)
- Skill 1
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Skill Name: Émettre L‘Été | Target: Single | Potency: 57% | Stun: 20% | Recovery: None | Wait Time: 100
After attacking, restores 10% of the item gauge and boosts own stun damage by 30% for 1 turn.
- Skill 2
-
Skill Name: Fraîche Glace | Target: All | Potency: 103% | Stun: 52% | Recovery: None | Wait Time: 175
After attacking, boosts target’s magic attack damage received by 30% for 2 attacks.
This skill has Skill Charges (MAX 2). After attacking with less than 2 Skill Charges, gains 1 Skill Charge. If using “Fraîche Glace” with 2 Skill Charges, additionally boosts the M. ATK of the ally with the highest M. ATK by 20% (MAX 60%), and removes all Skill Charges. - Burst Skill
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Skill Name: Tonalité de la Mer | Target: All | Potency: 182% | Stun: 113% | Recovery: None | Wait Time: 150
Before attacking, reduce target’s Ice resistance by 50% for 2 attacks. After attacking, boosts target’s magic attack damage received by 50% for 1 attack.
- Passive Skill 1
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Passive Skill 1: All-in on a Fun Vacation
At start of battle, gains 2 Skill Charges for Fraîche Glace. After any ally uses a battle item item, gains 1 Skill Charge for Fraîche Glace.
*Even if you use multiple items at the same time, this will only be activated once. - Passive Skill 2
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Passive Skill 2: Summertime Melody
After stunning any target, restores 30% of the item gauge and boosts own stun damage by 15%. (MAX 30%)
Stun related memorias include two of the most recent and rare ones. Dive into Competition! is the strongest of the two, but only works against enemies weak to Ice. This can achieved with party assistance or with her own Burst Skill that will almost certainly create this weakness even against enemies resistant to Ice, thanks to her powerful -50% Ice Resistance debuff before attacking.
The alternative is Shadows in the Moonlight, a very slightly weaker memoria that has no special conditions and works better when using her Skill 2 instead.
If not aiming to stun enemies, or for very short fights that don’t require it, the most ideal choice is Welcome to the Party!. This unique memoria provides a support-level buff without the need to be equipped on a support, enabling Klaudia to use it. This bonus can be increased by the Enhanced Damage Buff [A] trait, which is genuinely a very strong choice on her if you have this memoria ranked up.
More accessible memorias include A Continuation of That Summer and Watching Fireworks , the former being completely free and also requiring weakness. The latter instead provides potentially the strongest stun boost of all memorias at high rank, but the effect only works for 2 turns before disappearing.
Additionally, Puni for You! is a serviceable low rarity with a decently high Speed and effect impacting both her main skills, for those without access to any of the above or those who need an extra boost to Speed.
Glacie
While equipped to a Breaker with Ice affinity, boosts potency of inflicted negative effects by 11 ~ 15%.
Klaudia’s top offensive choice right now, massively boosting the potency of her debuffs and related item effects. This affects both her magic damage taken and ice resistance debuffs
Water God’s Bow
While equipped to a Breaker with Ice affinity, boosts stun damage by 14% and boosts all “Merchant” characters’ M.Atk stat by 5%.
Free weapon obtained in Summer Events 2024. This is a one-time only with excellent effect, stat and traits surpassing Glacie in terms of stun power but falling behind in regards to damage contribution. Excellent weapon to use for no cost.
Shoreline Flute
While equipped to a Breaker with Ice affinity, boosts stun damage of attack that target all enemies by 11 ~ 16%.
Top stun related choice, significantly boosting the stun potency of both her main skills with no special conditions attached. It’s event exclusive and cheap to make too.
Krieger’s Talon
While equipped to a Breaker with Ice affinity, boosts stun damage by 9 ~ 12%.
Another Stun related item only, and quite strong for how cheap and easy to unlock it is. Perhaps the most budget friendly alternative you can get early in the game that will scale well later on.
Frost Armor
While equipped to a character with Ice affinity, after attacking, boosts enemy’s damage received by 4 ~ 5% for 2 attacks.
Unlocked early and easy to make, this armor regularly but only slightly outclasses Shoreline Swimsuit, sometimes both coming very close together. This effect is not affected by Enhanced P./M. Resistance Down but it is affected by boosts to potencies of negative effects.
Shoreline Swimsuit
While equipped to a Breaker with Ice affinity, boosts potency of inflicted negative effects by 11 ~ 15%.
Offensive oriented armor that will boost the potency of all her negative effects, including effects from memorias, or her magic received and ice resistance debuffs. It’s one her most desired piece of armor, but also event locked. An early game alternative to this is Hero Armor, which is weaker but accessible at all times from a Revival event. This armor is better when used with her Burst Skill, and actually very close to Frost Armor for anything else, and its performance will depend on the rest of her gear too.
Vagabond’s Clothing
While equipped to a Breaker with Ice affinity, boosts stun damage by 12 ~ 17% when attacking a weakness.
Strongest stun related piece armor, but with a weakness condition. It’s not too expensive to make but it is locked behind quite a lot of main story progression.
Charade Lumont
Boosts stun damage by 8 ~ 11% on attacks that hit all enemies.
This armor provides a moderate boost to all AoE attacks. It’s the earliest stun related item you can unlock and the cheapest too, so it’s a good early game alternative for beginners.
Heated Bangle
While equipped to a Breaker with Ice affinity, after attacking, reduces target’s Ice resistance by 5 ~ 7% for 2 attacks.
Very strong damage boost to follow-up attacks, but restricted only for Ice affinity allies. This item does not require her to stun an enemy and is the easiest accessory to play around. It’s also easy and cheap to make.
Shoreline Sunglasses
While equipped to a character with Ice affinity, when attack target is stunned, boosts all allies’ M. ATK by 4 ~ 5% for 1 turn.
Offensive item oriented towards buffing a single ally after successfully stunning a target. This boost at a base level is weaker than Clear Bangle but does not require Enhanced Damage Buff [A] trait to work well. It also requires a stunned enemy, regardless, but this is easier to achieve with space for Magic Stun Damage Boost traits instead.
Clear Bangle
While equipped to a character with Ice affinity, when attack target is stunned, boosts skill damage of the ally with the highest M. ATK by 13 ~ 19% for 1 turn.
Offensive item oriented towards buffing a single ally after successfully stunning a target. This is the biggest boost she can provide if she is equipped with Enhanced Damage Buff [A] traits, but the stun condition is hard to achieve when equipped with those so, for most situations, I’d personally go with Shoreline Sunglasses just to be safe.
Main Traits
- Enhanced P./M. Resistance Down is her most important trait, dramatically increasing the potency of her magic damage taken debuff on skill 2 and Burst. This trait is almost worthless at rank IV and should always strive to get it as V rank, even in detriment of the secondary trait. The difference between both ranks is massive.
- Magic Stun Damage Boost traits are her main source of stun damage, her secondary role. There are very few instances where this is most important than Enhanced P./M. Resistance Down, but they exist.
- Although less than ideal, if having to choose between one or the other, Enhanced P./M. Resistance Down almost always is the right call. Klaudia’s primary role is of a debuffer.
Situational Traits
- Her second trait slot should only replace Magic Stun Damage Boost in case you don’t need to stun enemies or if you are unable to get it. Never replace Enhanced P./M. Resistance Down.
- The Enhanced Damage Buff [A] trait is the primary candidate for this, to enhance the skill damage provided by the powerful Welcome to the Party! memoria, if you have it, and Clear Bangle. This is best used when accompanied by another breaker as she will have a hard time stunning enemies by herself if using this, but this is not at all necessary if only using the memoria.
- Klaudia, as many other breakers, is a very frail character and can easily die to strong AoE attacks from enemies. The All-Target Attack Resistance Up can help with this in the secondary slot, reducing the damage she takes significantly against this type of attacks.
- Stun Damage Up on Weakness is potentially more powerful than Magic Stun Damage Boost, but it’s currently impossible to match with her main trait, so this is most of the times out of the question.
- The Stun Damage Boost trait is a direct downgrade to Magic Stun Damage Boost. It’s not great, but it does something.
- Klaudia works well with any magic attacker, even those from Fire, Air and Bolt affinities, but she was especially designed to support Ryza: Sunlit Beach, with whom she has amazing synergy with her own Leader Skill and all her skill effects.
- The Enhanced Damage Buff [A] trait is a luxury trait. Combining this trait with Enhanced P./M. Resistance Up can be a titanic task and will completely tank her breaking role as a result but maximize her buffing and debuffing roles instead. Before chasing a specific set of traits make sure to think well about what roles you want her to fulfill first.
- Enhanced P./M. Resistance Up is 99% of the times the right call over the Enhanced Resistance Down [Ice] trait. While both work well with her kit, the former is much more powerful, affects both her skills and helps with all magic teams instead of just Ice.
- Stunning an enemy will also fill the item gauge by a massive 30%. This sort of makes this role more valuable in some situations so I strongly suggest not to neglect Magic Stun Damage Boost traits completely unless you know exactly what you are doing.
- Her Leader Skill is extremely strong, and will power up a lot of powerful damage dealers including Ryza: Sunlit Beach, Resna: Starry Heavens Gift, Escha: Challenging Worker, Marie: Fortune Full Bloom, Valeria: Radiant Summer, and more.
- Combo her Skill 1 and Skill 2 together for fast item gauge refill and stronger Skill 2 breaking power.
- Her low wait time Skill 2 will almost always place her in the very first turn of fights, but it is possible to beat her in priority with fast characters. If Klaudia is exactly 253 speed, a character with 285 or more Speed will be able to act before her even with an average 200 wait time.