Character Alts
Lila: Jet Black Bodyguard
Synthesis Gift
HP | P.ATK | P.DEF | M.ATK | M.DEF | SPD |
---|---|---|---|---|---|
2172 | 716 | 618 | 917 | 615 | 245 |
Leader Skill: Warrior’s Oath
Boosts all “Mentor” characters’ M.Atk and M.Def stats by 25%.
Skill Name: Clawed Assault | Target: Single | Potency: 53% | Stun: 20% | Recovery: None | Wait Time: 100
After attacking, permanently boosts own stun damage by 10%. (MAX 30%)
Skill Name: Element Link | Target: Single | Potency: 192% | Stun: 147% | Recovery: None | Wait Time: 200
Boosts stun damage by 20% when attacking a weakness.
Before attacking, reduces target’s Ice resistance by 25% for 3 attacks.
Skill Name: Einzelkampf | Target: Single | Potency: 400% | Stun: 375% | Recovery: None | Wait Time: 200
Boosts stun damage by 30% when attacking a weakness.
After attacking, reduces target’s Ice resistance by 25% for 5 attacks.
Passive Skill 1: Advance All – M. ATK III
Boosts all allies’ M. ATK by 15%.
Passive Skill 2: Paralysis Resistance Up
Boosts Paralysis resistance by 30%.
- Skill 1
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Skill Name: Clawed Assault | Target: Single | Potency: 53% | Stun: 20% | Recovery: None | Wait Time: 100
After attacking, permanently boosts own stun damage by 10%. (MAX 30%)
- Skill 2
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Skill Name: Element Link | Target: Single | Potency: 192% | Stun: 147% | Recovery: None | Wait Time: 200
Boosts stun damage by 20% when attacking a weakness.
Before attacking, reduces target’s Ice resistance by 25% for 3 attacks. - Burst Skill
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Skill Name: Einzelkampf | Target: Single | Potency: 400% | Stun: 375% | Recovery: None | Wait Time: 200
Boosts stun damage by 30% when attacking a weakness.
After attacking, reduces target’s Ice resistance by 25% for 5 attacks. - Passive Skills
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Passive Skill 1: Advance All – M. ATK III
Boosts all allies’ M. ATK by 15%.Passive Skill 2: Paralysis Resistance Up
Boosts Paralysis resistance by 30%.
Stun related memorias include two of the most recent and rare ones. Dive into Competition! is the strongest of the two, but only works against enemies weak to Ice. This can achieved with her own Skill 2 that will almost certainly create this weakness on enemies neutral and sometimes even resistant to Ice.
The alternative is Shadows in the Moonlight, a very slightly weaker memoria that has no special conditions and works better when using her Skill 2 instead.
If not aiming to stun enemies, or for very short fights that don’t require it, the most ideal choice is Welcome to the Party!. This unique memoria provides a support-level buff without the need to be equipped on a support, enabling Lila to use it. This bonus can be increased by the Enhanced Damage Buff [A] trait, which is genuinely a very strong choice on her if you have this memoria ranked up.
More accessible memorias include A Continuation of That Summer and Watching Fireworks , the former being completely free and also requiring weakness. The latter instead provides potentially the strongest stun boost of all memorias at high rank, but the effect only works for 2 turns before disappearing and comes with an above average Speed stat.
Additionally, the The Scion of Arland memoria is very strong debuff addition to her kit, requiring an Ice weakness which she can create for herself most of the times. The downside of this pick is its negligible Speed stat.
Glacie
While equipped to a Breaker with Ice affinity, boosts potency of inflicted negative effects by 11 ~ 15%.
Lila’s top offensive choice at the moment, massively boosting the potency of her ice resistance debuffs and related item effects.
Krýa Skoúpa
While equipped to a Breaker with Ice affinity, boosts single-target attack stun damage by 15 ~ 21%.
Stun related item only, and the strongest in the list. Massive stun damage bonus to all of Lila’s skills but, unfortunately, it is locked behind Ice Tower progression so it’s not exactly the easiest item to unlock.
Krieger’s Talon
While equipped to a Breaker with Ice affinity, boosts stun damage by 9 ~ 12%.
Another Stun related item only, and quite strong for how cheap and easy to unlock it is. Perhaps the most budget friendly alternative you can get early in the game that will scale well later on.
Phantom Armor Lawine
While equipped to a character with Ice affinity, after attacking with a single-target attack, reduces target’s Ice resistance by 7 ~ 10% for 2 attacks.
Highest offensive power among her options, directly reducing an extra amount of Ice Resistance from the enemy attacked by any of her skills. It doesn’t help her breaking power on the other hand, but this is regularly not something Lila struggles with.
This bonus is affected by the Enhanced Resistance Down [Ice] trait.
Frost Armor
While equipped to a character with Ice affinity, after attacking, boosts enemy’s damage received by 4 ~ 5% for 2 attacks.
Unlocked early and easy to make, this armor regularly but only slightly outclasses Shoreline Swimsuit, sometimes both coming very close together. This effect is not affected by Enhanced P./M. Resistance Down but it is affected by boosts to potencies of negative effects.
Vagabond’s Clothing
While equipped to a Breaker with Ice affinity, boosts stun damage by 12 ~ 17% when attacking a weakness.
Strongest stun related piece armor, but with a weakness condition. It’s not too expensive to make but it is locked behind quite a lot of main story progression.
Shoreline Swimsuit
While equipped to a Breaker with Ice affinity, boosts potency of inflicted negative effects by 11 ~ 15%.
Offensive oriented armor that will boost the potency of all her negative effects, including effects from memorias or her own ice resistance debuffs. It’s one her most desired piece of armor, but also event locked. An early game alternative to this is Hero Armor, which is weaker but accessible at all times from a Revival event. This armor is better when used with her Burst Skill, and actually very close to Frost Armor for anything else, and its performance will depend on the rest of her gear too.
This item is weaker than Phantom Armor Lawine.
Gold Embroidered Coat
Boosts stun damage by 8 ~ 11% on single-target attacks.
This armor provides a moderate boost to all single target stun attacks. It’s one of the earliest stun related item you can unlock and the cheapest too, so it’s a good early game alternative for beginners.
Heated Bangle
While equipped to a Breaker with Ice affinity, after attacking, reduces target’s Ice resistance by 5 ~ 7% for 2 attacks.
Very strong damage boost to follow-up attacks, but restricted only for Ice affinity allies. This item does not require her to stun an enemy and is the easiest accessory to play around. It’s also easy and cheap to make and its effect interacts well with the Enhanced Resistance Down [Ice] trait.
Lust Ring
While equipped to a Breaker with Ice affinity, boosts single-target attack stun damage by 15 ~ 21%.
Another Stun related gear piece, and the strongest in the list by far. With high Speed on top of an unparalleled stun damage bonus to all of Lila’s skills, this item is unbeatable when it comes to stunning enemies.
This item is also locked behind Ice Tower progression so beginners could have a rougher time unlocking it.
Shoreline Sunglasses
While equipped to a character with Ice affinity, when attack target is stunned, boosts all allies’ M. ATK by 4 ~ 5% for 1 turn.
Offensive item oriented towards buffing a single ally after successfully stunning a target. This boost at a base level is weaker than Clear Bangle but does not require Enhanced Damage Buff [A] trait to work well. It also requires a stunned enemy, which Lila excels at doing.
Clear Bangle
While equipped to a character with Ice affinity, when attack target is stunned, boosts skill damage of the ally with the highest M. ATK by 13 ~ 19% for 1 turn.
Offensive item oriented towards buffing a single ally after successfully stunning a target. This is the biggest boost she can provide if she is equipped with Enhanced Damage Buff [A] traits, but the stun condition is hard to achieve when equipped with that trait on top of her main one.
Main Traits
- The recently introduce Enhanced Resistance Down [Ice] trait is her most important desirable offensive choice, almost doubling the potency of her debuffs, including those from gear pieces like Phantom Armor Lawine when 3x of these traits are present. It’s extremely strong and since her Skill 2 applies this debuff before her own hit, it also affects her own stun damage in the process.
Of course, this trait only works when playing around Ice affinity teams, which is most likely what you will use her for anyway. - Magic Stun Damage Boost traits are her main source of stun damage, her primary role. Stunning enemies is not a requirement for Lila to apply her effects, but it’s her main job so neglecting these boosts is not recommended unless you know what you are doing.
- Additionally, the recently released Stun Damage Up on Weakness trait is a stronger alternative to the one mentioned above, that only works when hitting enemies weak to Ice. Luckily, Lila can create this weakness for herself even against enemies resistant to it, if using the first trait in this list. The combinations of these 2 traits is currently unachievable, but it will be achievable soon with the release of Magda: Pinkish Destroyer.
Situational Traits
- Her second trait slot is open to alternatives:
- Building extra stun related options and combining them together to increase her breaking potential is not a bad idea. It will impact the amount of damage she can increase for allies, but it’s not a deal breaker. Having high stun values all around will make her more comfortable to play in general content.
- The Enhanced Damage Buff [A] trait will enhance the effect of memorias like Welcome to the Party!, one that’s very strong on her. It will also enhance effects from items like Clear Bangle. This is great, but not required for her to work in the slightest. If you decide to use it, make sure to combine with it stun traits and not random fillers, since her breaking power will suffer otherwise.
- Lila works well with any magic attacker, even those from Fire, Air and Bolt affinities, but she was especially designed to support Ice affinity allies. Notice how I say allies, not only damage dealers, as her ice resistance debuffs can also impact the performance of other Ice Breakers like Klaudia: Moonlit Beach.
- The extra stun damage given by her Skill 1 is permanent and can be used as a setup tool to increase the power of her other skills for the rest of the fight.
- The debuff linked to her Burst Skill lasts for a whopping 5 attacks, making other effects (or itself) able to be stacked over it multiple times, or with other similar characters.
- The Enhanced Resistance Down [Ice] trait will do more than it looks like on the surface. Against enemies resistant to Ice, this trait will make her debuff strong enough to turn it into a weakness. Doing this not only increases her total stun damage by virtue of attacking an enemy with less resistance to it, but it also activates the extra damage on her skills for attacking enemies weaknesses. In essence, this trait is comparable in potency to simply adding an extra stun related trait, but with the extra power given to follow up allies.