Character Alts
Wilbell: Witch in the Dark
Synthesis Gift
HP | P.ATK | P.DEF | M.ATK | M.DEF | SPD |
---|---|---|---|---|---|
1814 | 746 | 800 | 844 | 799 | 252 |
Leader Skill: Danger? No Problem
Boosts all “Justice & Exploration” characters’ Critical Damage by 35%, and they restore own HP by 5% when hit by an attack.
Skill Name: Shadow Shot | Target: Single | Potency: 60% | Stun: 6% | Recovery: None | Wait Time: 100
After attacking, boosts the critical damage of the ally with the highest M. ATK before this skill was used by 25% for 1 turn.
Skill Name: Kiss Illusion | Target: All Allies | Potency: None | Stun: None | Recovery: 93% | Wait Time: 200
After recovery, converts the next panel of each ally to Critical Panels, excluding Burst Panels (if a panel is empty, generates it instead).
Skill Name: Moonlight Arrows | Target: Single | Potency: 500% | Stun: 93% | Wait Time: 200
After attacking, reduces the target’s Bolt resistance by 25% for 5 attacks, and reduces all allies damage received by 30% for 1 attack.
Passive Skill 1: It’s Showtime
When activating a panel, boosts critical damage of all allies by 15%. (MAX 30%)
Passive Skill 2: Destructive Overload Bolt II
Boosts skill damage by 30% for all allies with Bolt affinity.
- Skill 1
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Skill Name: Shadow Shot | Target: Single | Potency: 60% | Stun: 6% | Recovery: None | Wait Time: 100
After attacking, boosts the critical damage of the ally with the highest M. ATK before this skill was used by 25% for 1 turn.
- Skill 2
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Skill Name: Kiss Illusion | Target: All Allies | Potency: None | Stun: None | Recovery: 93% | Wait Time: 200
After recovery, converts the next panel of each ally to Critical Panels, excluding Burst Panels (if a panel is empty, generates it instead).
- Burst Skill
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Skill Name: Moonlight Arrows | Target: Single | Potency: 500% | Stun: 93% | Wait Time: 200
After attacking, reduces the target’s Bolt resistance by 25% for 5 attacks, and reduces all allies damage received by 30% for 1 attack.
- Passive Skills
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Passive Skill 1: It’s Showtime
When activating a panel, boosts critical damage of all allies by 15%. (MAX 30%)Passive Skill 2: Destructive Overload Bolt II
Boosts skill damage by 30% for all allies with Bolt affinity.
Wilbell is a character that prefers to be fast in order to use her Skill 1 effectively and place herself in the right panels before creating hers. This will allow her to stack her critical panels and also provide critical damage once or twice all in a single round before your damage dealer can attack. Memorias like It’s Time to Study! and The True Feelings You Can’t See are the most fit for this task.
Slower alternatives include the traditional A Future Worth Fighting For, which offers a strong critical damage boost to all allies, and Our Masterpiece, which swaps the bonus to skill damage instead resulting in similar relative gains.
A free but slow alternative to all these is To the Academy of Dreams!, with the slowest Speed stat of the bunch and the weakest relative effect too, but this has the potential to be stronger if your other options are not highly ranked.
Interestingly, the Profuse Blows memoria works really well on her under certain circumstances. When supporting slow allies like Izana: Return of the Knight, it is not rare for the enemy or enemies to attack your team before they can be swept. If these attacks are AoE or if they target Wilbell, she can stack the effect of this memoria multiple times, potentially surpassing any traditional effect. This memoria will also make Wilbell exceptionally tanky and capable of taking hits she normally wouldn’t.
Angel Staff
While equipped to a Supporter, after using a skill, boosts all allies’ critical damage by 4 ~ 5% for 1 turn.
One of the most versatile weapons in the game, this weapon works great with her high Speed and her core gimmick. While not necessarily stronger than similar bonuses from other weapons, critical damage is currently normally a more desirable buff to provide to allies via item effects to balance out the much more common sources of skill damage across teams. However…
Astra Skoúpa
While equipped to a Supporter, after using a skill, boosts all allies’ Bolt damage by 4 ~ 5% for 1 turn.
…this weapon be the exception to that rule. Wilbell excels at assisting Bolt characters like Izana: Return of the Knight and Valeria: Radiant Summer, both of which have extremely high critical damage values. In these cases, and partially thanks to Wilbell’s own buffs, Astra Skoúpa actually is stronger.
Steel Staff
While equipped to a Supporter, boosts potency of buff effects given by 7 ~ 10%.
If Wilbell is going to be dead during the fight, this is a good alternative to use, passively boosting her passive skill and memoria/gear buffs given permanently, without needing to act.
Phantom Armor Schwarz
While equipped to a Supporter with Bolt affinity, boosts potency of buff effects given by 13 ~ 18%.
Massive boost to all her buffs, including passive but most importantly her Skill 1. It will boost all buffs given by her, including memoria and gear effects too.
Yukata of Warmth
While equipped to a Supporter, boosts all allies’ magic attack skill damage by 2 ~ 3%.
This armor adds a permanent passive boost to the magic skill damage of all allies. While small, it can be boosted by Enhanced Damage Buff [A] trait so it is not as much weaker. It’s an event exclusive recipe, but it is outclassed by Phantom Armor Schwarz regardless.
Diligence Robe
While equipped to a Supporter with Bolt affinity, after using a skill, restores all allies’ HP by 1 ~ 2%.
This armor is exclusive to support characters like Resna: Awakened Future. It adds an extra healing tick when acting, which in return has a high chance of drastically boosting Resna’s damage. It also works with other characters, but in a much lower measure so there is no other use for this piece for now.
Carefree Swimsuit
While equipped to a Supporter, boosts potency of buff effects given by 7 ~ 10%.
Drastic downgrade to Phantom Armor Schwarz, but easier and cheaper to craft.
Skuller Coat
Boosts potency of buff effects given by 6 ~ 8%.
Even more of a downgrade to Phantom Armor Schwarz, but even easier and cheaper to craft. Unlocked very early so it’s ideal for beginners.
Spirit Belt
While equipped to a Supporter with Bolt affinity, boosts all allies’ critical damage by 5 ~ 7%.
The best accessory she can equip. Offers a large passive boost to all allies critical damage, enhanced by the Enhanced Damage Buff [A] trait. This effect is permanent and active at all times while she is in the fight, even if she is dead.
This recipe is not locked but it’s gated by the Chapter 14 of main story progression so it’s not quite as accessible for newer players.
Element Guard
While equipped to a Supporter with Bolt affinity, boosts potency of buff effects given by 11 ~ 15%.
Decent alternative but much less desirable compared to Spirit Belt. It is unlocked in chapter 6 of the main story, so quite a lot earlier but unfortunately it belongs to the Extra category of recipes making it very hard to synthesize as SSR rarity.
Main Traits
- Enhanced Damage Buff [A] is her most important trait when assisting attackers. All her skill damage and critical buffs from passive and Skill 1 will be enhanced.
Always look to have these traits at rank V, as even a rank IV is a massive loss. - The All Recovery Boost will drastically boost her healing power, but it’s honestly not worth chasing this at max rank. 2x or 3x of these at Rank II or III will be more than enough in most situations. Anything else is luxury.
Situational Traits
Her second trait slot is actually not that important for her performance. She can work very well at a fundamental level with just her main traits, but:
- The Recovery Boost trait is a worse version of All Recovery Boost for her, which is frankly still fairly ok. If you get this trait, it’s completely fine to keep it.
- Wilbell has good defensive stat but, against certain enemies or if you want to use her in affinity towers besides Bolt, the All-Target Attack Resistance Up trait will add extra AoE mitigation to protect her. Not a bad thing, but rarely needed.
- Wilbell’s Skill 1 is insanely strong. With all the right gear and traits, and when cast over a correctly built character, each of these uses can increase the ally’s skill damage by over 90%! That’s an absurd amount for such a low wait time skill and on a fast character too. Best of all, it can be used with any ally, since it’s not restricted to role or affinity.
- The 30% skill damage from her passive only works on characters with Bolt affinity. This, of course, makes her incredibly strong when playing with these but it’s not restricted to only that.
- Critical panels are not categorized as Boost-type panels. This disqualifies them for playing with characters like Resna: Loved Rookie who needs these panels
- Despite granting a buff, Critical panels do not increase critical rate. They immediately guarantee critical hits, so this effect cannot be reduced by any means.
- Many players often compare Wilbell to Rorona: Falling Snow for their ability to help allies deal critical hits. differ a lot in the what pros and cons they bring to the table:
- Direct critical rate buffs like Rorona’s only target a specific ally. They can also be modified by increases or reductions to buff potencies and interact with characters like Valeria: Radiant Summer. They also can work alongside other panels, especially Burst panels. This effect only lasts 1 turn and doesn’t hold well when the ally needs to use their Skill 1 or setup.
- Critical panels can assist all allies on the other hand, which can be very useful to trigger specific effects on enemies with secondary allies, or for certain timelines where the ally needs to setup with a low wait time skill. These panels do not increase critical rate in the slightest, just provide a guaranteed critical buff. They are harder to play around since they cannot coexist with Burst panels, which will require the use of battle items to make use of both in the same turn. These panels will overwrite positive boost panels, which can be detrimental to normal damage output, but they also overwrite all negative panels which can be very useful in annoying fights full of these.
- Her Burst Skill is both an offensive and defensive tool. The first effect has a very long duration of 5 hits which can last the entire fight in some cases. The secondary effect is a flat damage reduction on allies that only lasts 1 hit, but with high potency. Both effects can stack multiple times.
- Her healing is on the weaker side of the spectrum compared to other healers.