Character Alts
Resna: Dreamer of the Future
Synthesis Gift
HP | P.ATK | P.DEF | M.ATK | M.DEF | SPD |
---|---|---|---|---|---|
1993 | 706 | 605 | 843 | 602 | 244 |
Leader Skill: Alchemy Enthusiast
All allies’ Battle Item Damage +50%
Skill Name: Stellar Shower | Target: Single | Potency: 85% | Stun: 7% | Recovery: None | Wait Time: 100
After attacking, boosts own skill damage by 10% for 2 turns.
Skill Name: Stellar Craft | Target: Single | Potency: 338% | Stun: 41% | Recovery: None | Wait Time: 200
No additional effects.
Skill Name: Quick Mix | Target: All | Potency: 300% | Stun: 37% | Recovery: None | Wait Time: 200
On attacking a weakness, boosts damage by 40%.
Passive Skill 1: Advance All – M. DEF I
All allies gain M. DEF +5%.
Passive Skill 2: Paralysis Resist Up
Boosts own Paralysis resistance by 30%.
- Skill 1
-
Skill Name: Stellar Shower | Target: Single | Potency: 85% | Stun: 7% | Recovery: None | Wait Time: 100
After attacking, boosts own skill damage by 10% for 2 turns.
- Skill 2
-
Skill Name: Stellar Craft | Target: Single | Potency: 338% | Stun: 41% | Recovery: None | Wait Time: 200
No additional effects.
- Burst Skill
-
Skill Name: Quick Mix | Target: All | Potency: 300% | Stun: 37% | Recovery: None | Wait Time: 200
On attacking a weakness, boosts damage by 40%.
- Passive Skills
-
Passive Skill 1: Advance All – M. DEF I
All allies gain M. DEF +5%.Passive Skill 2: Paralysis Resist Up
Boosts own Paralysis resistance by 30%.
The Promise of a Return memoria is her strongest memoria. With the highest M.Atk stat and up to a ridiculous 100% critical damage, if you can get your hands on this beauty, you are set. Just keep in mind this memoria will drastically lower her Speed stat, which most often than not is a good thing on Attackers, especially in Roman’s Tournament. An alternative to deal with this issue is Core of Companionship, with slightly lower M.Atk and critical damage, but higher Speed. Any of these memorias, at a high enough rank (usually rank 4+) will enable Resna to use Enhanced Damage Buff [A] trait in her gear, but Resna doesn’t have any self buff in her kit compared to other attackers so this interaction actually has less value for her.
Among the newest additions, Happy Birthday! is the strongest skill damage based memoria for Fire affinity, with the sole condition of hitting a weakness. Using this will most likely require you to add 2x Critical Damage Up traits to your gear.
Chances are, if you are a new player or have nothing to use but Resna, you won’t have any of the abovementioned options. More budget alternatives include the The Changing Scenery and A Time Just for Two memorias, which are obtainable in the regular FES pool from the start of the game, and Endless Discoveries which will not need any special conditions to activate. These memorias are strong and highly functional, but will require to build Critical Damage Up traits on her gear to compensate later on in the mid game.
For starters or players with no access to anything of the above, always prioritize equipping a 31.25% M.Atk memoria regardless of its effect. If you still don’t have any of these, the SR rarity Following in Your Footsteps memoria is a great starting option. with moderately high M.Atk and a small boost to magic skill damage.
Crystal Rod
While equipped to an Attacker, boosts potency of buff effects received by 11 ~ 15%.
Despite having a lower base M.Atk stat than other weapons, the sheer amount of extra buff values you can gain from all team members, battle items and all effects combined thanks to its effect will vastly outperform them.
Regardless, always consider what team you are playing, what battle items you are using and how much you are actually getting from this increase.
Ebony Staff
While equipped to an Attacker with Fire affinity, boosts burst skill damage by 13 ~ 18%.
Big boost to M.Atk and skill damage affecting only her Burst skill. This weapon is very strong in AoE situations, but now completely outclassed by Crystal Rod in almost every scenario. If you don’t have access to it, this is your weapon.
Fortune Staff
While equipped to an Attacker, boosts critical damage of single-target attacks by 17 ~ 24%.
This weapon is a slightly weaker alternative, with lower M.Atk than the tome but swapping the skill damage boost for critical damage instead. It’s a pretty ok option if you can’t get Critical Damage Up traits, coming very close in power as consequence of it. Obviously, this relies on you dealing critical hits to begin with.
Elemental Breath – Fire
While equipped to an Attacker with Fire affinity, boosts skill damage by 9 ~ 12%.
This is a basic but very strong weapon unlocked fairly early in the game. It has no conditions other than being a Fire Attacker, therefore it can be shared later on with similar characters. The effect is moderate and the weapon has a standard 20 ~ 45 M.Atk, so it’s really just an entry level piece that holds well into middle stages of the game and works perfect to clear Fire Tower.
Wanderer’s Clothes
While equipped to an Attacker with Fire affinity, boosts potency of received buff effects by 16 ~ 23%.
Hands down the strongest piece of gear she can wear. This armor will not only boost her own self buffs but everything she receives, from battle item buffs, memoria effects, other gear effects, party members’ buffs, passives, everything. It’s also quite cheap to make and unlocked relatively early in the game, so there is no reason not to use one.
Silver Thread Armor
Boosts potency of buff effects received by 9 ~ 12%.
A direct downgrade from Wanderer’s Clothes. It’s much weaker and much, much harder to craft because it’s an Extra category recipe. Aside from that one armor, it’s still stronger than anything else she can equip, which is a testament to the power of increases to buffs received.
If you happened to have this armor from a different character and don’t have a Wanderer’s Clothes, use it.
Light Vest
While equipped to an Attacker or Breaker, boosts M. ATK by 6 ~ 8%.
Stat boosts are much stronger than skill damage or critical boosts, but they have fallen slightly out of favor because of buff potency pieces. This is still a solid piece of gear, but use it as a last alternative only.
Flame Hairpin
While equipped to an Attacker with Fire affinity, boosts potency of received buff effects by 16 ~ 23%.
This accessory works exactly as the Wanderer’s Clothes, with all its conditions and pros. For the same reasons too, this is the strongest piece of equipment she can wear in this gear slot.
Orphic Ring: Fire
While equipped to an Attacker with Fire affinity, boosts skill damage by 9 ~ 12%.
Pretty self explanatory. It moderately boosts the skill damage of all her skills.
It has pretty low Speed stat.
Origin Necklace – Fire
While equipped to an Attacker with Fire affinity, boosts burst skill damage by 17 ~ 25%.
Much stronger than the Orphic Ring but this boosts only affects her Burst Skill and doesn’t impact the rest. Useful in AoE situations.
Main Traits
- Skill Power Up and All-Target Attack Power Up traits are essentially the same for Resna under the assumption she is using her Burst to deal the bulk of her damage. The latter will not impact her Skill 2 at all, making it much weaker as a result. Skill Power Up is much easier to build alongside secondary traits or with itself in any case, so prioritize this trait instead.
- Ideally you should get at at least 4 of these traits across her 6 trait slots, for a total of 100% Skill Power. Going above this will reduce the effective value of the trait, but going below will be a much more drastic drop in damage. In general, you almost never want less than 100%.
Situational Traits
- Her second trait slot can include additional Skill Power Up traits or some of the next ones:
- Critical Damage Up is the most basic and most functional secondary trait to build. It works great in any conditions and doesn’t require much min maxing or thoughts. You only want a maximum of 2x of these.
- The Enhanced Damage Buff [A] trait is ONLY good if you have access to a high ranked critical damage memoria like Promise of a Return or Core of Companionship. 2x of this trait will double the critical damage given by this memoria and the skill damage buffs given by her own kit and any similar piece of gear she has. If you don’t have this memoria or not at a high enough rank, this trait is not worth using. Additionally, since Resna doesn’t have any self buffs, this trait is less valuable on her.
- The Burst Skill Power Up trait is a stronger version of Skill Power Up that only affects her Burst Skill. There are situations where you only want to use this skill for maximum damage, but they require a lot of setup. You can currently combine this trait with Enhanced Damage Buff [A] for maximum burst output, but always remember this combination will tank the damage of her other skills. You can also combine regular Skill Power Up with Burst Skill Power Up in detriment of critical damage, which is less desirable but still very strong.
- Fire Damage Boost and Magic Damage Boost are ok traits to have early and mid game, but they are much weaker compared to anything above so do not over invest in these and simply use them as stepping stones to reach better traits later on.
- Her base skill potencies are quite high, and getting the full potency of her Burst is very easy since getting her to 5 stars is simple for all players. This makes her one of the best characters to start the game with and remains relevant against fire weak enemies.
- She isn’t as fast as characters like Wilbell: Magical Trick Star, but her lower Speed tends to play in her favor as it is easier to support with strategies like double Battle Item stacking.
- All her pieces are obtained for free by completing early game missions. Do not send her to Pieces Quest! This is a very common new player mistake.
- As a free unit she has rather low stats all around compared to gacha characters, including those of different roles. Characters like Marie: Lovely Bomber will very often surpass her in M.Atk stat, redirecting items like Drachen Elixirs to herself. If this happens, you can lower the level of these characters or equip them with different weapons or memorias to reduce their stats slightly.
- She is viable to clear the entirety of Fire Tower.
4 Comments. Leave new
Afternoon. Clicking on the link for Resna – Innocent Dreamer appears to bring up a page not found error.
https://ateliershalice.com/characters/resna-innocent-dreamer/
If you encounter an error like this is because the page doesn’t exist yet, most likely because the character hasn’t been made yet. I still about 40 characters left to do.
Ah, alrighty. Appreciate what you do, thank you!
Her page is up now