Character Alts

Saskia: Master of Alchemy

Synthesis Gift

HP P.ATK P.DEF M.ATK M.DEF SPD
1886 706 765 838 774 249
Leader Skill: The Comet Is with Us

Boosts all allies’ critical damage by 5% per each “Lantarna” character in the party.

Skill Name: Falling Star | Target: Single | Potency: 62% | Stun: 7% | Recovery: None | Wait Time: 100

After attacking, restores 10% of the item gauge and boosts all allies’ critical damage by 20% for 2 turns.

Skill Name: Snowflake Dance | Target: All Allies | Potency: None | Stun: None | Recovery: None | Wait Time: 200

Restores 10% of the item gauge and permanently boosts all allies’ M. ATK by 9% (MAX 27%), and if the next allied panel is not a Burst panel, convert it to a Boost+ panel (generates it instead if it was empty).

Skill Name: Speculum Lunae | Target: All | Potency: 300% | Stun: 37% | Wait Time: 200

After attacking, restores 40% of the item gauge and converts all visible panels of targets to Weaken+ panels (generated instead if a panel is empty)
[Weaken+ Panel: Skill Damage -60%]

Passive Skill 1: Leave This to Your Mentor
After any ally uses an item, all allies are given “Negative Effects Immunity” for 1 turn. This passive can be activated a MAX of 3 times per battle and even if you use multiple items at the same time, it will only be activated once.

Passive Skill 1: Advance All – P.DEF & M. DEF II
Boosts all allies’ P. DEF and M.DEF by 10%.

Skill 1

Skill Name: Falling Star | Target: Single | Potency: 62% | Stun: 7% | Recovery: None | Wait Time: 100

After attacking, restores 10% of the item gauge and boosts all allies’ critical damage by 20% for 2 turns.

Skill 2

Skill Name: Snowflake Dance | Target: All Allies | Potency: None | Stun: None | Recovery: None | Wait Time: 200

Restores 10% of the item gauge and permanently boosts all allies’ M. ATK by 9% (MAX 27%), and if the next allied panel is not a Burst panel, convert it to a Boost+ panel (generates it instead if it was empty).

Burst Skill

Skill Name: Speculum Lunae | Target: All | Potency: 300% | Stun: 37% | Wait Time: 200

After attacking, restores 40% of the item gauge and converts all visible panels of targets to Weaken+ panels (generated instead if a panel is empty)
[Weaken+ Panel: Skill Damage -60%]

Passive Skill 1

Passive Skill 1: Leave This to Your Mentor
After any ally uses an item, all allies are given “Negative Effects Immunity” for 1 turn. This passive can be activated a MAX of 3 times per battle and even if you use multiple items at the same time, it will only be activated once.

Passive Skill 2

Passive Skill 1: Advance All – P.DEF & M. DEF II
Boosts all allies’ P. DEF and M.DEF by 10%.

Saskia is all about stacking buffs and generating fast item gauge with her Skill 1. High Speed is what’s needed to get most of this, so any fast buffing memoria is what she should equip. Welcome to the Party!, is the primary choice for this, with a powerful bonus that outperforms It’s Time to Study! and shares the same high Speed but it’s exclusive for Ice characters like her. The The True Feelings You Can’t See memoria is potentially even stronger than that, but only affecting the damage of burst skill.

Slower memorias like A Future Worth Fighting For or Our Masterpiece provide strong bonuses but are honestly better equipped on other supporters. Saskia will really appreciate the higher Speed.

The last alternative is Feather Fly on a Festive Day, which is slow in comparison but adds an extra 10% item gauge to all her actions. This, combined with her own gauge generation gimmicks have insane potential for item stacking strategies.

Angel Staff

While equipped to a Supporter, after using a skill, boosts all allies’ critical damage by 4 ~ 5% for 1 turn.


One of the most versatile weapons in the game, this is the best pick for general content. Provides a strong buff that can be increase by Enhanced Damage Buff [A] every time she acts, and she will act a lot. This effect can be stacked multiple times if playing alongside slow allies.

Heart of Wisdom

While equipped to a Supporter with Ice affinity, boosts all allies’ skill damage by 3 ~ 4%.


An alternative to Angel Staff, this weapon provides a small passive boost to skill damage instead. It’s active at all times and does not need you to act, but it cannot be stacked and the effect itself is slightly weaker by comparison.
This effect is also boosted by Enhanced Damage Buff [A].

Shadowguard Staff

While equipped to a Supporter with Ice affinity, after using a skill, restores all allies’ HP by 1% at the start of the turn for 1 ~ 2 turns.


This weapon is as niche as it gets. It will only be good when supporting Resna: Awakened Future, but it will be REALLY good. The best choice in this situation alone. It can stack an insane amount of regen effects, with all the implication that has for Resna.

Frisch Coat

While equipped to a Supporter with Ice affinity, boosts all allies’ critical damage by 5 ~ 7%.


Best in slot armor almost always, providing a big passive critical damage buff that it’s active at all times and can be increased by Enhanced Damage Buff [A].

Carefree Swimsuit

While equipped to a Supporter, boosts potency of buff effects given by 7 ~ 10%.


This bonus will affect mostly her memoria buff and other buffing effects like Angel Staff. It is weaker than Frisch Coat, but it’s an alternative.

Glaço Talon

While equipped to a Supporter with Ice affinity, boosts all allies’ critical damage by 6 ~ 9%.


Best in slot accessory on Saskia, providing much needed Speed and a massive effect. This effect will be active at all times. The only bad thing is that this recipe is locked behind Floor 30 of Ice Tower, making it quite challenging to unlock.

Carefree Goggles

While equipped to a Supporter, boosts all allies’ magic attack skill damage by 2 ~ 3%.


A pretty decent alternative to the shoes, providing a small passive boost to the damage of all allies’ magic skills. It has 0 Speed, unfortunately.

Main Traits

  • Enhanced Damage Buff [A] is her most important trait and quite frankly the only one she needs. Helps boost all buff effects from her gear and memoria, but most importantly her Skill 1’s. Mandatory.

Situational Traits

  • Her second trait slot is unimportant but aiming to get some ranks of the All-Target Attack Resistance Up trait is a good idea as it will add extra AoE mitigation to protect her. This is not mandatory but will help bulk up her relatively low defensive stats.
  • Unlike practically every other character in the game, Saskia’s strongest tool is actually her Skill 1. Outside of general daily content, you will be using this skill very often to stack up many critical damage buffs and generate a lot of item gauge thanks to her high Speed and low wait time. This buff lasts for 2 turns too! It’s not rare to stack it 5 or even 6 times in long fights, which translates to over 250% critical damage total.
  • All her skills generate item gauge, including her Skill 2. This is especially notable for fast sweep setups, eliminating the need for using memorias like Feathers Fly on a Festive Day in order to get enough gauge in turn 5.
  • Speaking of fast sweeps, she is an insane support for Resna: Loved Rookie, generating the item gauge she needs, boosting her M.Atk stat and creating a Boost+ panel on top of her, all at the same time, with a non-disruptive skill. The panel not only feeds Resna 160% skill damage, it also triggers her weapon effect and guarantees her critical attacks.
  • Skill 2 is normally used at the very end of a damage setup, right before your damage dealer’s finishing attack or hardest hitting action, tying it all together.
  • For all the reasons above, she doesn’t play well with other panel generators that will clash with hers, but plays well with panel enhancers like Klaudia: Fragrant Elegance, who will double the potency of her Boost+ panels from 100 to 200%.
  • As if it wasn’t enough, her passive skill will turn her entire team immune to all negative effects after using any battle items. This effect alone will completely trivialize some of the most annoying fights in the game that would normally require you to play around them.
  • Her Burst Skill is a defensive tool, generating almost half of a full item gauge in one go, and placing a Weaken+ panel on all visible enemy panels. Any enemy under this effect will deal significantly less damage with their attacks.

Leave a Reply

Your email address will not be published. Required fields are marked *

Fill out this field
Fill out this field
Please enter a valid email address.
You need to agree with the terms to proceed